Homework 3: The Tetrad
Due: Thursday Sept. 17, 2015
Now that you have an initial storyline, follow what we have done in class and apply it to your own game.
Discuss each element of the Tetrad (Story, Technology, Art, and Mechanics) and how each element relates to
the other elements. Suggest a minimal prototype for your game that if implemented would convey the essential elements of your game.
Chapters of use in the book (2nd edition) are 4 (Venue), 5 (Tetrad), 12 (Mechanics), 17 (Story), 20 (Characters), 21 (Spaces).